Tutorial
This tutorial is based on the
default implementation
of mydoggy.
We'll build a simple application based called
TutorialApp
In every step, pay attention to the code in green that highlights the new code introduced in that step.
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Step 1
: A skeleton class called TutorialSet.
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Step 2
: Introduce ToolWindowManager with your first ToolWindow.
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Step 3
: Play with TypeDescriptors.
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Step 4
: Add first Content.
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Step 5
: Configure ContentManagerUI.
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Step 6
: Store (on close) and load (on start) the toolwindow manager
workspace.
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Step 7
: ToolWindowTabs.
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Step 8
: Add another tool and show them together on the same anchor.
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Step 9
: Using the new MultiSpitContentManagerUI.
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Step 10
: Aggregate toolwindows in a new powerful way.
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Step 11
: Flashing.
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Step 12
: Work with a disabled ContentManager.
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